This is a playable devlog for Uncontrollable Spaceship by 81766.
You can see each idea as I develop it - by intent or by accident.
The whole game idea is a happy accident created by setting up a quick physics demo in Godot (to learn Godot programming) featuring a spaceship and gravity and some stuff and then adding in a player-controlled thruster to the spaceship.
That thruster and the ability to navigate by trying to bump into things to turn the ship seemed to pass the "this is 10 seconds of fun" criteria.
Adding more stuff and adding another player and allowing everything to interact suggests that there is a fun game to be created aruond this core concept.
You can follow along here to see how it all develops - each new addition will be posted as a new game entry.